The New Merge.
Introducing the all-new Merge 3D, made for the web.
At Merge, we believe technology should empower students and educators, not slow them down.
While appstore apps have been an important and powerful way to provide edtech tools to students, it’s getting more difficult than ever to deploy and manage apps on student devices, especially Chromebooks. Issues with downloading apps, district approvals, and deployment delays can cause a lot of wasted time and missed opportunities.
For all of these reasons, the Merge apps that you know and love are moving to the web in the all-new Merge 3D Platform!
This means no more app store downloads, no more MDM headaches, and no more waiting for approvals. Soon, students will simply open a web browser on their student device and dive straight into learning and creating with interactive 3D objects and simulations.

Added Benefits of Merge 3D on the Web
Everything in one place: Access all Merge content and resources in one centralized location! The Merge 3D Dashboard will be your launchpad, where you can interact with the 3D objects and simulations, create your own 3D models and experiences, find activity plans and curriculum, manage your account, and more.
Powerful + innovative creation tools
We will be adding even more innovative creation and learning tools, including AI generated objects, animations, and interactions.
Expanded device compatibility
Merge will be compatible with more devices than ever! Mac and Windows laptops, PC’s, Chromebooks, iPads, smartphones and more.
Upcoming Partner Content
We’re teaming up with world-renowned educational institutions and organizations to bring their incredible 3D object collections directly into your classroom – no field trip required.
Seamless integration into lessons
We’re removing the friction from student engagement. 3D learning will fit seamlessly into the everyday classroom, allowing students to stay focused at their desks while they discover and transform abstract concepts into tangible reality.

New interaction modes
In addition to 3D mode and Cube mode, we’re adding even more interaction types for active, embodied learning.
- Hand Tracking - Using the device's camera, students use their hands to control and manipulate digital 3D objects with natural gestures.
- Head Tracking - Using the device's camera, students use their head to look around and explore 3D objects turning any screen into a 3D window.
More content controls:
Districts and schools will be able to easily manage content that students can access and share with Merge 3D.By moving to the web, we’re ensuring that 3D learning and creating with Merge will fit easily into your everyday classroom. No hurdles—just immersive education.