New Merge Interaction Mode Available Now: Head Tracking
Head Tracking Turns Your Screen into a 3D Window
Moving Merge to the web has unlocked new and powerful ways for students to interact with the digital world. By transitioning out of an app-based – and into a web-based – 3D embodied learning platform, we solve the major limitations for usage and adoption, making it easier than ever to transform your everyday classroom.
Today, we are thrilled to announce that an exciting new interaction mode is officially live: Head Tracking.
What is Head Tracking, exactly?
Head Tracking uses the camera built into your students' Chromebooks, laptops, or tablets. When viewing an object or simulation in “head” tracking mode, the software senses their movement. Head tracking allows users to use their heads to look around a 3D object or space naturally. As the student moves their head to the left, right, up, or down, the 3D object on the screen responds in real-time.
It effectively turns any device screen into a 3D window. Instead of just looking at a flat digital object, students discover what it feels like to look through the glass to bring to life a physical object sitting right inside their device.

The study’s findings clearly indicate that incorporating AR into science education through embodied learning can substantially engage students, while enhancing understanding and collaboration.
Active, Embodied Learning: Moving to Remember
At Merge, we talk a lot about active and embodied learning. This is the idea that when we use our bodies to interact with information, our brains can more easily move that information from short-term memory to deep understanding.
When a student physically leans in to see a beating heart in Merge Explorer, or tilts their head to see a Roman artifact in Object Viewer, they aren't just passive observers. They are active explorers. This kinesthetic connection helps concepts click.
Multiple Interaction Modes for Deeper Engagement
By combining Head Tracking with our other interaction modes—like 3D mode, hand tracking, world mode, and our classic Merge Cube mode—we’re giving students tools to explore digital 3D content in natural and intuitive ways. These multiple interaction modes lead to deeper engagement and allow students to seamlessly use the platform right at their desks with minimal disruption.

Experience the all-new Merge 3D, made for the web.
The transition to Merge 3D is all about empowering the next generation to explore, learn, and create in 3D without the hurdles. Head Tracking is just one of the ways we’re making the "impossible" feel like a standard Tuesday in the classroom.
Lean in (literally!) and see it for yourself.
Ready to see the world differently? Log in to the new Merge 3D Dashboard and try Head Tracking today!

