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Effects of augmented reality-based multidimensional concept maps on students’ learning achievement, motivation and acceptance
Research

Effects of augmented reality-based multidimensional concept maps on students’ learning achievement, motivation and acceptance

In this study, an augmented reality-based multidimensional concept map (ARMCM) learning system is proposed for conducting mobile learning activities.
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Making the invisible observable by Augmented Reality in informal science education context
Research

Making the invisible observable by Augmented Reality in informal science education context

The aim of the study was to analyse learning using Augmented Reality (AR) technology and the motivational and cognitive aspects related to it in an informal learning context.
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A Case Study - The Impact of VR on Academic Performance
Research

A Case Study - The Impact of VR on Academic Performance

Every child is a genius in his or her own way. VR can be the key to awakening the genius inside.
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Impact of augmented reality lessons on students’ STEM interest
Research

Impact of augmented reality lessons on students’ STEM interest

In this paper, we explore the possibility of embedding augmented reality (AR) in authentic inquiry activities to contextualize students’ exploration of medical surgery, and investigate students’ perceptions of the AR lessons.
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