The Top 7 Amazing Things That Happened to Merge EDU This Year

We are so grateful for all we have accomplished in 2025, and can’t wait to share what’s coming next year.

The Top 7 Amazing Things That Happened to Merge EDU This Year

As we wrap up an amazing year, we’re taking a moment to celebrate everything that made it one of the biggest and most transformative years in Merge EDU history. From massive global milestones to exciting product launches, inspiring success stories, and the continued growth of our community, this year showed the world just how powerful hands-on augmented reality can be for innovative STEM and science learning.

Here are the Top 7 Amazing Things That Happened to Merge EDU This Year.

1. Merge EDU Apps Surpassed 20 Million Downloads Worldwide

This year, Merge EDU crossed an extraordinary global milestone: 20 million app downloads worldwide.

This achievement reflects the worldwide momentum behind immersive, hands-on digital learning and the passion teachers have for helping students visualize abstract STEM and science concepts in a meaningful way.

Merge EDU Apps Top 20 Million Downloads Worldwide
To every educator who has downloaded our apps, printed out a Merge Paper Cube, or sparked a student’s love of science and STEM with Merge EDU—thank you.

2. The Mega Merge Cube Launched in the United States

The Mega Merge Cube made its official debut in the U.S. this year!

Standing at an impressive 17 inches tall, this larger-than-life Merge Cube doubles as flexible seating and a collaborative AR exploration station—quickly becoming a favorite in STEM labs, libraries, makerspaces, and community events.

All the Cool Things You Can Do with Your Mega Merge Cube
Whether you’re using it for classroom collaboration, public events, or simply as a visual anchor for your STEM space, the Mega Merge Cube is more than just a bigger version of the original—it’s a bigger way to inspire, engage, and explore!

3. We Launched Merge Creator—A Game-Changer for Student 3D Creation

This year we proudly launched Merge Creator, the most powerful creative tool we’ve ever released.

Students can scan real objects, upload 3D models, edit their designs, and add multimedia labels—giving them a complete end-to-end platform for 3D creation, storytelling, and design thinking for the Merge Cube. And there is more to come in Merge Creator in 2026! 

Introducing Merge Creator
The creative potential Merge Creator unlocks will enable a title wave of innovation for our students, inspiring the next generation of creators.

4. Partnership with Atlanta Public Schools and VILS

We’re honored to collaborate with Atlanta Public Schools as part of their Verizon Innovation Learning labs, which provides tools that unlock student curiosity and inspiration and help build future skills. APS remains a shining example of how large-scale innovation can positively transform STEM innovation and science instruction for thousands of learners.

Atlanta Public Schools Unlocks the Future of Learning
We’re honored to collaborate with APS and Verizon to provide tools that help unlock student curiosity and inspiration, and help build critical future skills.

5. We Announced the Merge EDU Certified Educator Badge

This year we introduced the Merge EDU Certified Educator Badge, giving teachers a new way to demonstrate their expertise in designing and implementing effective augmented reality lessons.

By earning this certification, educators show their commitment to leading-edge instruction and their ability to leverage hands-on AR to deepen student understanding and engagement.

Announcing the Merge EDU Certified Educator Badge
By becoming a Merge Certified Educator, you’ll demonstrate your ability to design and implement effective lessons that leverage hands-on AR technology to deepen student understanding and engagement.

6. Neurosurgeons Use the Merge Cube to Enhance Anatomy Education

One of the most inspiring stories of the year came from the medical field, where neurosurgeons and anatomy educators began using the Merge Cube to visualize brain structures and surgical pathways in immersive 3D.

This groundbreaking use case shows just how far the impact of Merge EDU reaches beyond K–12 classrooms.

How Neurosurgeons Are Using the Merge Cube to Revolutionize Anatomy Education
Just like young learners can explore cells, fossils, and the water cycle with Merge EDU apps, future surgeons can hold and explore anatomical models that were once confined to textbooks or inaccessible labs

7. Merge EDU Reached More Students, Classrooms, and Families Than Ever Before

Perhaps the most meaningful milestone of all: this year, more students than ever used Merge EDU to explore science, engineering, Earth systems, anatomy, and 3D creation.

From small rural schools to major districts all over the world, Merge EDU helped students visualize science and STEM concepts—including their own ideas and inventions—in ways that build confidence, curiosity, and a lifelong love of learning.

A Merge Cube Study: Embodied Learning of Science Concepts Through Augmented Reality Technology
The study’s findings clearly indicate that incorporating AR into science education through embodied learning can substantially enhance student engagement, understanding, and collaboration.

We are so grateful for all we have accomplished in 2025, and can’t wait to share what’s coming next year. Thank you to every educator, student, parent, and administrator and district leader who helped make this year the most impactful one yet!

Here’s to even more hands-on discoveries, joyful learning moments, and innovative AR experiences in the year to come.

Explore what’s possible at trymerge.com.